Dusting Off

It’s been a long while since I’ve posted anything on the blog, but it’s been a crazy few months, friends. In February, I got the news (along with quite a few of my colleagues) that when my contract with DreamWorks Animation expired in April, I’d be leaving the studio. I haven’t talked about it much publicly, though friends have heard the ins and outs of my job worries and expectations. It’s a bad time in the visual effects and animation industry, with a lot of studios imploding and many jobs going to countries where the tax incentives are highest (hint: the U.S. isn’t one of them). I had an incredible run at DreamWorks and would jump at the chance to go back some day. The job lasted five and a half years, which is a lifetime in my industry, and I worked with very talented folks on some pretty amazing … Continue reading

A Sale, A Book, and an Anniversary

I end up sharing good news so often via Twitter & Facebook, that my poor blog often gets neglected. It seems almost a shame to lump lots of good news into one blog entry, but I’ve got several things to share today. First of all, I’m pleased to announce I’ve sold a story to James Sutter at Paizo for their Pathfinder Tales series. It’s called “The Fate of Falling Stars” and it starts running in February. I’m very excited about this one, and it was a blast playing in Golarion. It feels like coming home in a way, because along with books like The Hobbit and A Wizard of Earthsea, it was RPGs that really whetted my appetite for fantasy and worldbuilding. Being able to contribute a tiny bit back to the kind of game world that inspired me is a real pleasure. Many thanks for the opportunity, James! I also wanted … Continue reading