RPGaDAY #4: What RPG have you Played the Most Since August 2016

Welcome back, Gamers! Returning to RPGBrigade’s RPG-a-Day August challenge to answer another question on their list — which RPG have I played the most since August 2016? The answer, unquestionably, is Fantasy Flight’s Star Wars Roleplaying Game. This one’s going to come up a lot as I blog RPG-a-Day. It is without a doubt one of my favorite RPGs ever written, set in my favorite fictional universe. I like it so much I’m actually juggling THREE loose campaigns for it (the game sessions are 4-6 weeks apart, at least), and I’m usually angling to cram in additional one-shots the moment someone expresses even the vaguest interest in Star Wars and / or RPGs. 😛 The FFGSWRPG (whew, that acronym) is a narrative dice system. You construct a dice pool consisting of “positive” and “negative” dice and interpret the symbols. Sometimes you succeed at a task, sometimes you fail, but additional effects like … Continue reading

May the Force be With You, Ralph

I’m sure most of you have heard by now that Ralph McQuarrie, one of the chief visioners of that Galaxy Far, Far, Away, died  on Sunday. McQuarrie was a key concept artist on the original trilogy. He wasn’t the only one responsible for creating the look of the Star Wars Galaxy (there’s also John Mollo, Joe Johnston, and Nilo Rodis-Janero, to name a few very others), but McQuarrie’s designs are so iconic you can’t crack an “art of” book these days and not find at least a dozen homages to his look and style. I mean, the guy pretty much gave us the look of Darth Vader — you can’t get much more iconic than that! McQuarrie helped design the look for a lot of other famous universes, too. He did extensive work on the original Battlestar Galactica, Buck Rogers, and even a proposed Star Trek reboot that never got … Continue reading